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Diablo 2 median xl mod
Diablo 2 median xl mod






1 gold.Ĥ) What was Laz's guiding idea in creating MXL? Uberquests. As a result, Sigma offers us tons of real crapp, which for sale - yes, watch out now because I give the price of 99% of items in the game - they are worth to merchants in the city. Painless, etc.) were climatic, and the only nonsense I've noticed over the years is Marco team's inventions as per example armor with the "orbs applied to this item are quadrapled" feature. The problem is that the items that were removed, even if they were not so powerful to compete with the classics (Khaazra, SbS, Mr. There is nothing wrong with the logic of this move on the chessboard.

diablo 2 median xl mod

In fact, mod doesn't have that many character development options - that's what I guarantee you.ģ) limiting the number of items - delighted with the amount of items in MXL? And why - after all, 3/4 of them is crapp, so why should it exist? Supporters of the change accuse 3/4 of builds not having the right to titulate them with builds, opponents scratch in head and wonder what's going on. Thus, we reduce the number of builds by 3/4. Ģ) limiting crafting - never again 'double orb effect' for sacred rare items mixed with shrines. What this innovation was supposed to serve, Marco only knows. Not only that, stamina ends in 2 seconds. Yes, from now on you need to press the key assigned to the function and do not release. Despite flaunting a huge success (which was announced all over and long before Sigma's premiere), the mod turned out not to be free from absurdity.ġ) lack of ability to run - after starting the game each player will be surprised by the lack of ability.

diablo 2 median xl mod

A similar problem is with the current median, MXL: Sigma.








Diablo 2 median xl mod